Too many cooks and another BGDG meeting
On Tuesday I went to the Layton BGDG meeting a bit early and played a few games before the meeting started. I got some good feedback, and thought that I would record it here. Deception: The game should be bigger. When you lose armies, you should gain things to offset the loss of armies (abilities?) Secret goals? More players? - attack the people near you only Grab the Loot: Calculate scores differently - add greed cards into everyone's loot to simplify it. Make a game over card to add to the bottom of the greed deck. Add to the rules the "do everything that you can" rule, so that when an ability is impossible, you still get to use it Double sided greeds that are rotatable Record scores to see if they are too swingy, and recalculate to make them tighter Slots should not be the same Make players have a secret treasure (or greed) that other players do not know about. Spend your loot for abilities. Spend treasure to flip up a card? Break the scoring t...