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Showing posts with the label Table top Simulator

Again with the finalists!

It was recently announced that the two games that I submitted to the ION Award are both finalists! I am super excited. I need to start preparing to present them. In order to do that I created the  ION Award finalist showcase  meetup. I got one of the other finalists to agree to present his game, and I have another finalist that might also show up, so we will practice our presentations and hopefully improve our preparation level. I have put up Moar Moai, Polynesia, and Sorcery, Inc. on to tabletop simulator. The three of them can be found here for those who have TTS, and are interested in trying them out. I also had an idea for a terrible game. Perhaps the guy that made cards against humanity could make it. In the game: each player starts with a certain number of cards that represent facial features. Players play until one player has had plastic surgery on their entire face. Players take turns getting plastic surgery (and use up their money to do so). Roll dice to see the ...

Moar Table Top Simulator

I have been making some changes to MOAR MOAI recently. I posted a copy of it on Table Top Simulator, but haven't gotten any comments yet. I am really thinking of submitting it to a publisher (apparently it was ineligible to be submitted to the ION Award since it was a finalist in the past). I added back in the explorer token and also made the effects of the event cards more powerful. I am thinking of making changes to the start of the game where each player selects how many workers they want to start with and gets more statues of they select the fewest (and fewer if they select the most). I haven't been working on any other board games (I have been programming a tower defense game to serve as a competition for my coworkers, and that has taken a lot of my time.)