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Showing posts with the label Dream Game

Collusion

We have had some sick girls over the last little bit, so I have not gotten into much gaming recently (That is besides the regular Resistance games at lunch, and the periodic games of the game that I dreamed up). Recent playtesting has made some changes to the game. I am not really happy right now about the pacing of the game. It takes too long to play, but I am not sure what to do to make it faster. Perhaps I will make the profit margins larger. Also, I think that the name of the game will be something like 'Collusion', or 'Price-Fixing' Right now the rules are as follows: Each player has a color. Your Goods tokens are tokens of your color. Each player starts with 4 Goods tokens. The game alternates between selling and buying phases. If any player ever has 30 money they win the game. During a selling phase: n d4 are rolled, where n is the number of players. The sum of the roll is m , or the demand. This will be used to calculate how many goods will be pur...

A Dream Within a Dream

I have played a few more games of 'The Dream Game', and it seems to be coming together a little. The biggest game played was a 4 player game that ended up being pretty fun. (We had some collusion and price fixing going on, and a player that broke the price fixing was the one who ended up winning). Right now the rules are as follows: Each player has a color. Your Goods tokens are your color. Each player starts with 4 Goods tokens of their own color. The game alternates between selling and buying phases. If any player ever has 30 money they win the game. During a selling phase: n d6 are rolled, where n is the number of players. m Goods will be purchased at the end of the sell phase where m is the sum of the roll ( m  is known as the demand). Players take turns offering one Good for sale at a price (1-6). The player with the most Goods goes first. Players with fewer goods than the player that just played are skipped (so that everyone ends in the same round of p...

Dream game resolution

I tried out the dream game three times yesterday. The game is pretty darn broken, but it does have some elements that are really cool. I think that I could rework it into a good game with some work. Perhaps I will do that over the next little bit.

The second dream game

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I had another dream about a non-existent board game, but unlike my last dream game , this game might actually end up as a viable game. It has elements of worker placement as well as the opportunity for people to undercut each other. In my dream the game was an ancient Indian game called 'Vataya'. I will transcribe my middle of the night notes here, and comment on them. Everything I wrote at 1-1:30 AM is in normal text. Everything I add is either bold or italic. Here are memories of the game in the dream Players trying to get the most money. The goal of the game is revealed There are barges and river places. Each player owned one barge, one section of the river, and the city locations on both sides of that river section. Each district on the side of the river produces types of goods. One type of good to a district. Certain types are worth more or less. This doesn't really make sense from a balance perspective. When the barges land the goods are all sold wherever t...