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Showing posts from October, 2019

Infamously Infamous

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I have been working on Infamous!, and have made some serious progress. The game seems to work better right now, it has actual art, and it allows for some crazy crap to happen. I am still not really sure about the balance of the game, but with more playtesting, I hope that that will come. Here are some sample cards: Here are some sample card backs: I am currently using a combination of art that I purchased from that recent humble bundle and my own work. I figure any publisher will replace all of the art, so I don't have to spend much effort on it - just enough to attract playtesters. Here are notes from my last playtest: Helper-bot is too powerful for a 2 cost card. Remove bonus for most minions of each type: +3 for most minions overall is fine. 2+infamy minions as a minion cap is a good balance point. Consider a max on carapace fertilizer? Is Transmutation too powerful? remove auto-crammer's discard ability. Possible replacements? a card that allows you to