The lonely Citadel
I was a little bit bored. I was the only person awake, and I didn't want to edit my rules for The Citadel of Madness (formerly known as The Madness Place) any more. I wanted to play a game, but I don't own any solitaire games. I bought a pnp copy of Pentaquark, but have somehow never got around to printing it out. I have also recently been listening to the Ludology podcast, and I liked their episode on solo games. It made me think I could make one. Given this situation I decided to see if I could come up with some rules to make The Citadel of Madness a solo game. I came up with a few modifications that made the game into a pretty interesting (in my opinion) solo game: Every action you remove a time token from the game. If they ever run out you lose. Every time you pass do the following: Return all time tokens to the pool Build a new device that is not owned by you -or- modify a device that is not controlled by you (the rules are more complicated than that, but it am...