A belated post about SaltCon.
I realized that I haven't posted in a while. I didn't win the Ion Award (again). The winner of the Strategy category was "the Scarlet Pimpernel", which was a really good game, so I understand why it won the competition.
I had a lot of fun at the convention, so it was not all a loss. I even got a publisher looking at one of my games.
I have recently started working on a new game - it is a complete remake of one of my old games based on feedback that I got from one of the other finalists in the competition (one that also didn't win).
I have also played a few games of Shadows over Camelot (the card game) at work over lunch. It was pretty fun, though we have yet to be able to win.
We have been playing a lot of Secret Hitler (Which I still can't really like, but have to play because it is well liked by the other people).
Finally, I have been designing replacement tokens for the Dominion Adventures cardboard tokens that were really low quality. Perhaps I will make a Kickstarter campaign to sell them. Who knows?
I had a lot of fun at the convention, so it was not all a loss. I even got a publisher looking at one of my games.
I have recently started working on a new game - it is a complete remake of one of my old games based on feedback that I got from one of the other finalists in the competition (one that also didn't win).
I have also played a few games of Shadows over Camelot (the card game) at work over lunch. It was pretty fun, though we have yet to be able to win.
We have been playing a lot of Secret Hitler (Which I still can't really like, but have to play because it is well liked by the other people).
Finally, I have been designing replacement tokens for the Dominion Adventures cardboard tokens that were really low quality. Perhaps I will make a Kickstarter campaign to sell them. Who knows?
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