Grid Based worker placement

We played a few games of Moar Moai with reduced scores, and the balance needs some tweaking, but the game still works fairly well. Since I want players to enjoy the whole game (and not hate the scoring), I am going to work more on it.

One of my play testers also had a new idea about how to rearrange the worker placement mats to make them way more easy to understand. The idea is a grid based placement area which incorporates all of the math in the shape of the grid. I haven't yet finished a mockup of it yet, but will soon.

I also just went to the Viking festival in Gimli Manitoba, and am thinking about more changes to Age of Vikings.


Comments

Popular posts from this blog

More Automatown and getting ready for SaltCon

Probably joining the BGDG

NaGaDeMon 2013 Day 30: The End