It's practically here!

I have been working a lot on the AI for my game. Specifically I have been making the AI better able to plan a dance. It now considers all possible combinations of the dance cards that it has, and it will dance the moves that give it the most points, and it will also dance them in the order that gives it the most points as well as damages its robot the least.

I have been sitting on the artwork changes until I talk to Dave tomorrow. I figure he will have something to say (him being a graphic designer and all).

At work we have played more Resistance. We finally combined Avalon with the plot cards of Resistance (that made the game different). I also convinced them all to play 2 Rooms and a Boom, which was well received.

Seeing as tomorrow is Christmas it is possible that I will have a gift worth reporting here. If so, I will report it in my next post.

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