Of a small island game.
I have been working on a new island themed card game recently. It currently has 72 cards (2 decks), 5 mats, and 9 tokens. Compared to Polynesia's 195 cards (6 decks), 7 mats, and 19 tokens, it seems like a decently smaller game. I have been considering calling it Micronesia, just to call that fact out, however it isn't really related to Polynesia, so I am a little bit hesitant to do so. I have decided on some basic rules and played a solo game. It is playable, but not balanced. It remains to be seen if other people will find it fun, however I found it to be an interesting exercise. I felt sorry for my right hand player, because, although he tried a few different strategies, he just couldn't compete with the left player who got a good engine set up pretty early in the game and just raked in the points for the rest of the game. The ending score was 52 to 36. I don't like that. I think that a player that is building up their engine for longer should have a distinct ad...