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Showing posts with the label ed's army

The Nanobot Mortar : fierce, helpful robots to shoot at your foes

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On Tuesday we played a game of The Age of Vikings  at lunch at work. We had 6 players, and we didn't get through a full game before lunch ended. It is a much bigger game than is usually playable in a lunch hour (I only rarely work on such games because it is hard to playtest them to make sure that they work properly). The game is working pretty well - people with different strategies still got similar scores and nothing seemed really broken. It took a long time, however there are a lot of important decisions that have to be made at every juncture, so it is not that surprising given that some of our players have some analysis paralysis. Since that game, we have added and tested out 6 new god cards and a new "helpful" action reminder card. I am currently working on resizing the island hexes to make them fit on a game crafter medium hex tile. I might have to scale down the tokens to make it work, but it should make the game fit in a smaller box. On Thursday we played...

Improving the endgame

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I have been working on Terran Robot Defense League/Fighting Robots/Ed's Army more. I have played a few games with Alison, and it is going pretty well. The game is definitely playable, however the endgame isn't very good yet. I need to make the game have a more cinematic ending - right now it has a "mothership" that is the hardest opponent to fight, however it is not that much harder than any other ship. I am going to add rules that make you have to fight multiple opponents on the same turn. The game is turning into a copy of X-Com apocalypse, which is great because I love that game. Here are a few cards: (I spent a little time on the art because some of my playtesters at work need good art to enjoy a game). Here  are the current rules.  Here  is a gallery of the cards. I am also starting to think that I will finally join the board game design guild. I have been meaning to for years, however I just never did it.

Almost ready for another kickstarter

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I finished my design for the Dominion tokens. I like the way that they look, so I am thinking of making a Kickstarter campaign to sell some copies of them. I don't really want to do it, but I think that I should so that I can actually make my business profitable this year (that is the goal, after all). I have also finished up a first iteration of the new game (which is currently code-named Micronesia, though that is going to have to change.) It is playable for two players. I will try over the course of this week to get it to the table at work. I have also started brainstorming for the new giant robots fighting aliens game. I am excited to theme it as being in one of Sam Huge's universe (I want to sort of mash the Ed universe into the Fine Structure universe so that I can make the giant robots also come from the place where the script is from.) When I get anything done I'll post it.