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Showing posts with the label Bonanza

The visual way to track space

Image
Dave got me some new artwork for Dancing Robots. I have updated all of the previously generated cards with the new artwork. The only part that has yet to be drawn is the spring (which is still sporting my trendy artwork). Here is a gallery of the current look of the cards. With the new artwork I am more excited about working on dancing robots some more (I have been much more excited about Creative Accounting recently, but that hasn't prevented me from working on Dancing Robots and Collusion as well) Tonight I put together a simple example of a visual way of displaying the amount of space a card provides or takes up. Here are some of the example cards I made: The cards that provide space have the space that they provide graphically represented on the right side of the card. The cards that use up space have the amount of space that they use up graphically represented on the left side of the card. You stack the cards up until the dark brown bar is as tall as the ligh...

A sad tale of fiscal responsibility

The kickstarter edition Coup went on sale for a single day this week. Apparently the publisher got a few more copies that he thought were destroyed so he put them on Amazon. I have convinced people to play it at work using a PnP copy, and it is fairly popular. I wanted to buy it, but I had no more fun money for the month. I came up with a plan to buy it with credit card reward points. Unfortunately, when I ordered the Amazon gift card it ended up coming in the next day, after all the copies has already sold. :( Fortunately I convinced a co-worker to buy it, so it is not like I will have to wait till it is printed for real to play with a legitimate copy. Someone at work also said that they wanted to bring in Bohnanza, which I wholeheartedly approve of (resistance has been overplayed quite a bit, so any other fun game seems that much better.) I have some dancing robot animations under way. They already dance based on what moves you are performing, but they don't lose parts, a...