Thursday, November 12, 2015

NaGaDeMon: Day 12

We played more Archipelago tonight at the board game design meet-up. It went poorly. That is a good thing because it revealed a flaw in the game.

A player got to play way more cards than the others, and ended the game in three turns. This was unexpected.

I need to figure out how to fix that.

The new art was well received though.