In the second game the players are trying to catch a bunch of gnomes. The older kids liked that one better.
I might combine them into one game - perhaps you are going to visit a fantasy zoo and need to gather all the small magical animals so that you can return them to the (scary) warden.
My two year old son is about to have his birthday, and he asked me to design him a game for a present. We got into discussing the theme, and from this was born "Robots fighting Aliens and saving Princesses". His design considerations were the following:
- Has to have good robots
- One robot has to be a hero with a gun
- Has to have evil aliens
- One alien has to be good
- There have to be princesses that got stolen by the aliens
- It needs a map for them to move around on
I'm thinking right now that the rules will involve placing aliens all over the map (multiple to a tile), princesses in the center, and allowing the players to start in the corners. Players move their hero robots around fighting Aliens and eventually save the princesses.
If the heroes are outnumbered, the heroes have to go back to the corner to pick up reinforcement robots to successfully clear out a square. The aliens also will slowly move around.
I have a week until the design is due, so hopefully it all works out and he loves it.