I just got some more art from Dave for Dancing Robots, and I am really impressed with it. I will include some highlights at the end of this post. Now that my NaGaDeMon game is 'complete' I will probably go back to working on Dancing Robots more, and spend less time working on Moar Moai, but I still very much enjoy Moar Moai (and will probably continue working on it for a while).
Perhaps I should start working on the layout of the cards. I suppose that I need to test the balance of the game again (after a month of respite I hope to see things with new eyes).
Either way, things on the game design front are going pretty well. Alison and I played two games of Moar Moai last night to try to iron out the idea that Bob instigated after our game at lunch yesterday. The change was having the explorers move a little before the players get control over them. This makes the game a little less deterministic at the end but still allows players who are in the better position to win most of the time.